Game Assets Design
What you’ll learn
Creation of Game Ready assets
Modeling and Texturing of game design
Process of game assets design
Lighting and Rendering in Marmoset tool bag
This course is Beginner friendly. Just have a System/laptop with required software installed in it. (autodesk Maya, Maxon Z- Brush, Adobe Substance painter)
In this course you will get the knowledge of 3D applications like Autodesk Maya, Maxon Z- Brush , Adobe Substance Painter and Marmoset tool Bag.
There is no pre-requirements for this course.
List of Software’s Required
*** Any version of Autodesk Maya ***
*** Maxon Z-Brush ***
*** Adobe Substance Painter ***
*** Marmoset Tool Bag ***
Enroll Now And Become A Game Assets Designer or 3D modeler
What you will learn
2. navigation and component modes in maya
3. component mode and tools
4. create and set project
5. setting up the real scale world reference
8. prepearing model for zbrush
12. Decimate master
There is no pre-requirements for this course. You just need a decent system/ laptop with you and the required software on it. For modeling we will use Autodesk Maya and Detailing we will do in maxon z-brush. Texturing we will do in substance painter. Detailing we will do in maxon z-brush. Finally we will test our render in the Marmoset toolbag.
Main points:- In this course we just try to model a low poly game asset but with details. Details will be given with the help of a texture map.
Who this course is for:-
Anyone Who wants to Create a game ready assets for game engine.
Anyone Who wants to learn the pipeline to create the game ready assets.
Students of Game design course
Anyone Who Knows Programming And Wants To Learn Game Development(You Need To Learn Unity Interface)
Enroll Now!! You Will Not Be Disappointed!!
Thank you !!!!
Who this course is for
This course is for those who want to learn game design / modeling of 3D objects for game