
This template has all needed menus and widgets – Main Menu, Server Browser, Settings, Host Game, Scoreboard, Match Finish with players statsistics, etc. There are 2 game modes – Deathmatch and Team Deathmatch.
Easy configurable weapons – attack animation, damage, melee traces number and position, etc.
Zombies.
100% blueprint, fully replicated for multiplayer.
This template has been tested and works with the Steam subsystem.
* This template is based on RAD_HERO template and contains some functionality from it.
FEATURES:
GAMEPLAYDeathmatch game modeTeam deathmatch game mode2 types of zombies – fast and slowZombie AI with Spawn SystemSpectator system – dead player can watch for alive players and change observable playerPlayer stats – deaths, kills, score
WEAPONSSword Axe Damage indicatorEnemy hit indicatorWeapon drop and pickupEasy configurable weapons – attack animation, damage, melee traces number and position, etc.
UIMain MenuHost GameSettingsServers BrowserLobbyPlayer HUDObserver HUDKill feedScoreboardMatch Finish with players stats
Technical Details
Engine Compatibility: 4.24+Number of Blueprints: 50Input: Keyboard and MouseNetwork Replicated: YesRigged to Epic
- Current Version: 4.26
- More Info: https://www.unrealengine.com/marketplace/en-US/product/rad-melee-melee-combat-multiplayer-template
Password/解压密码:www.tbtos.com