Unreal Engine CelEdge Cel Shading Outline Post Process

Unreal Engine – CelEdge - Cel Shading Outline Post Process

Unreal Engine – CelEdge – Cel Shading Outline Post Process

Package includes 1 Post Process material with around 200 instructions

Outlines are robust and naturally vary in width, large distances are thicker and short are thin

Your choice of outline color or you can base it off the scene’s color

Cel shading available in two forms, a two-tone with a gradient blend, and a band based also with a variable sharpness gradient blend

Fully commented nodes (short descriptions)

Includes sample scene and meshes

Setup:

Make sure you have a post process volume in the level with ‘unbound’ or ‘infinite extent’ checked

add the material as a post process asset

you may need to change from temporalAA Anti Aliasing as it creates flickering (FXAA recommended)

Adjust the variables as you see fit, be sure to back up a copy to reference default values

Technical Details

Features: Outlineglobal thicknessedge toleranceedge gradient’Cel’ ShadingBanding or Two-tonegradient sharpness (pow nodes)darknessshadow adjustment (also see your lights’ settings)responds to all/any lightstransparency isn’t erased (see included glass example)ComparisonSet Compare to 1 to see original side-by-side with end result

Number of Materials: 1

Do Materials derive from a

Asset Details:

  • Current Version: 4.17 – 4.19, 4.22, 4.24
  • More Info: https://www.unrealengine.com/marketplace/en-US/product/cel-shading-outline-post-process-w-transparency

Download links:

Password/解压密码:www.tbtos.com

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