Udemy Blender 3 3 LTS Principles of design Environments A Z



Learn the principles of design & create any large/small scale environments

What you’ll learn

How to create large/small scale environments A to Z
How to use a Story board
Principles of design (Repetition, scale, overlap, value contrast
Principles cont… Randomize scales, color contrast, detail contrast, focal points & more
Learn Philogix PBR Painter layer system for pro texture results
Learn LOD (Level of Detail) for gaming standards
Sculpting with Blender-kit brushes
Workspace and Outliner organization
Make clouds with volumetrics both in texture and geometry nodes
How to set a scene to the human scale/depth
HDR and organic lighting explained
Cycles optimization and full render settings
How to use Blenders’ video editor
Video editing with Cap Cut free software
Vertex model editing

https://www.anonymz.com/?https://www.udemy.com/course/blender-33-principles-of-design-environments-a-z/

 

 

 

 

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