Using Autodesk’s Maya, get a comprehensive look at animating a non-humanoid creature as we animate this raptor model!
What you’ll learn
Learn to animate creatures and bipeds in Maya
Learn simple tricks to animating an animal with a tail
In this course, instructor Prantik Madhukalya gives us a comprehensive look at his process for animating a non-humanoid creature. Here he will cover some basic rig functionality, scene layout, as well as walk through the layout, blocking, and polish stages of the animation process.
The pre-rigged character is also available as part of the course for you to practice with! (Students – please look under Section 1 / Lecture 1 downloads for the character to use with the lesson.)
More about the Instructor:
Prantik Madhukalya is a professional character animator currently living in Mumbai and working on Various Animated Series and DVD films. He holds a Bachelors in Animation and Multimedia from Picasso Animation College with Centennial College collaboration and has a skill set that includes 3D character animation, classical 2D animation, storyboard creation, Rigging, Skinning, and Hair/Fur systems.
Who this course is for:
Beginner to Intermediate animators already familiar with basic animation