Turn your Fashion Drawing into a 3D Garment
What you’ll learn
Sew using the Free Hand Tool
Use Cut and Sew to add details like Hem lines and Seams
Copy, Paste and Symmetric Tools for Editing Garment Patterns
Add Quality Details using Particle Distance
Export your Garment PNG images
Animate your Clothing
Create a Pant
Create a Shirt
You will need: Marvelous Designer, PC / Mac , Mouse and Keyboard.
A FREE 30 day trial of Marvelous Designer can be downloaded at marvelousdesigner.com.
This course is about being able to turn a flat drawing or sketch into real looking clothing using 3D software. You will get lectures that cover tool and concepts along with Marvelous designer files of the final output and textures used. I would however recommend to look around the web for your own textures for more creativity. This course is broken down into two projects. The first which is designing a Shirt will focus on using each tool and each video is dedicated just for that so that it is easier to reference if needed. The Second Project is the Pants. This project is broken into three separate videos. Third area of focus will cover animating your garment, import your own avatar, learning more about textures and exporting your garment images.
Note: This course uses MD 5 ( Marvelous Designer 5 ) The Overall workflow is the same. Great video for getting started with using any marvelous designer version.
By taking this course will be learning about a tool that covers more than just fashion but it open up other industries like game and movies. You will be learning a skill where you can either save money for your fashion company or provide 3D clothing for your game characters.
Who this course is for:
This course is for Fashion Designers who would like to save time and money making their samples. It allows them to give their pattern maker a clear picture of what their sample should look like.
This course is for 3D/CG Artists who would like to make 3D clothing for their characters. This course will not teach you how to convert 3D garments into OBJs for use in other 3D packages.