When you work as a developer you know that the budget for outsourcing and finding the perfect content creator for your project may be a long and unpleasant process. So what if you do want to create a stunning 3D particle scene, but you have to, or want to, do it on your own?
With this course you will be able to start from an imperfect model downloaded from a free stock and turn it into something spectacular, without the help of any super talented 3D artist or photographer. For sure we know their work conveys incredible emotions and masterpieces, but we will focus on what we can create when they are not around. This will be a killer skill, given the importance 3D art gained inside digital projects: it is effectively an alternative to replace images with something interactive that gives more depth and layers to the scene, and can be way lighter than its static sisters. You will learn how to open and optimise with Blender, export for the web in super light formats, import in THREE.JS to transform the model into a system of thousands of particles, and with Shaders and Shader Materials apply colours and distortions. At the end of the class, you will master a mind-blowing 3D skill to drop on your future projects.