GPU-accelerated, scriptable UV packing engine
UVPackmaster 3 is an efficient and fully-featured UV packing engine for Blender. It is the most efficient UV packer out there in terms of packing on CPU, but it also provides a Cuda accelerated variant of the algorithm (on Windows and Linux). When running on a GPU, it significantly outperforms all other packers available.
Not only a UV packing tool!
UVPackmaster is not only a state-of-the-art UV packing solution – it also introduces an advanced UV aligning/stacking algorithm and other auxiliary tools, greatly simplifying your UV workflow. All these functionalities run with engine-acceleration for maximum efficiency.
The scriptable architecture for maximum flexibility!
UVPackmaster is not a black box anymore. We embedded Python into the newest engine release, giving you a possibility to code your own operation logic, perfectly adjusted to your own most demanding workflows!
Features
System requirements
UVPackmaster 3 is supported on Windows, Linux and Mac (Intel and Apple M1).
General requirements
Blender 2.8x, 2.9x, 3.x
A 64-bit OS is required on all platforms – 32-bit systems are not supported.
Windows
Windows (64-bit), version 10/11
Visual Studio Redistributable installed in the system
Linux
Linux 64-bit
glibc 2.17 or later
libstdc++ 3.4.21 or later.
The library requirements listed above should be satisfied for all distributions released after 2018.
Mac
MacOS (64-bit) 10.13 or later.
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