Hi, I’m Concept Artist Hyoungtaek Nam.
While working at Triple-A Game Studio
Naughty Dog in the US,
I participated in creating concept art
for Uncharted and The Last of Us—the most
Game Of The Year winning game of 2013.
I’ve also worked on numerous
original comics, and more.
As many game studios continue to focus
on delivering qualities of Realism,
concept art based on realistic drawings
and storytelling will continue to advance.
I want to share the knowledge
I’ve gained through field experience,
to help you develop essential skills
and improve your portfolio
with realistic character concept art design.
I’ll guide you through the step-by-step process
of creating a single character:
from drawing techniques for realistic expressions,
narrative costume designs
that fit character concepts
to three-dimensional storytelling insights.