Customisable skin material for Cycles, tailored for use with the pre-made Universal Human Face Textures and Rigs/Base Meshes. The shader is separated from the textures to provide a more affordable option for those wanting to supply their own models or textures.
– General purpose Skin node group with customisable properties exposed, including sliders for easy selection of skin tones.
– Makeup node group; paint your own matte, gloss or metallic makeup, or use the included eyebrow, eyelid, eyeliner, cheeks and lips masks.
– High frequency procedural texture for enhancing texture maps with macro detail.
– Annotated chart explaining the Skin node group’s interior workings
– Compatible with Blender 2.79, 2.93 and higher