
In this course I will teach you the complete process that I used to create a full character for animation. You will learn all the process because I will explain everything that I did. The vast mayority of the videos are in real time or with very little acceleration for the repetitive parts.
• references for creating our character
• blockout
• sculpt of head and body
• retopology of the body
• retopoloy of the head
• clothes creation
• accesory modeling
• interior mouth modeling
• uvs of all the character
• substance painter preparation
• bake and texturing in substance painter
• hair creation for the clothes using particle system
• hair creation for the character using particle system of blender
• simple rigging with rigify to pose our character
• facial expression using the sculpt mode
• creation of ilumination setup and render
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