Ultra Realistic Animated Condensation in Seconds
Realistic condensation is kind of tricky. For client projects, I could never dedicate enough time to creating a comprehensive system for animating water drops realistically. I usually just defaulted to creating some static water drops that looked decent for medium shots, but didn’t really hold up for extreme closeups. I created this rig to give ultra realistic results at any angle and make it super easy to apply to any object at any scale.
System Requirements:
Tested with X-Particles Build 895 – 1253 and Cinema 4D R21 – R26. Other versions have not been tested.
The Rig can get processor intensive but it completely depends on how far you choose to push the settings.
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