Learn how to create AAA game assets in Substance Painter & Unreal Engine in this complete guide masterclass
What you’ll learn
• Following through a complete guide on creating a stylized Unreal Engine 5 (UE5) wagon by a campfire scene
• Using Substance Painter and understand its interface and shortcuts, or skip that process and jump straight into Unreal Engine 5 (UE5) with a pre-textured styl
• Texturing a stylized asset using UDIM technology
• Adding custom decals as asset textures
• Learning all about the Unreal Engine 5 (UE5) basics and jump right into game design
• Design an Unreal Engine 5 (UE5) scene from a beginner level right up to techniques used by professionals around the world in many top game companies
• Using UE5 Niagara particle system to create fire simulations and animated fireflies
• Creating foliage with motion from scratch with supplied texture maps
• Mastering material creation for foliage, terrain and more (i.e., Speed Tree material customisation, in-engine texture adjustments)
• Effective problem-solving in Substance Painter and Unreal Engine 5 (UE5)
• Maintaining and optimising stylized art aesthetics
• Learning how to use rendering to improve the quality of presentation for your 3D environment
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