
Superior hair, fur, and feathers in Cinema 4D!
– Procedural grooming workflow
– Powerful hair physics
– Industry leading pipeline tools
– Intuitive integration
Key features
Procedural hair
– Build hair with a set of friendly operators
– Strand groups for non-destructive filtering
– Multiple dynamics options for all types of simulation
– Familiar iterative refinement workflow
– Easy to use groom preset system
Tight Cinema 4D integration
– Works within Cinema 4D deformer and tag framework
– Friendly menu for quick start
– Built-in and all 3rd-party renderer support
– Easy SDK for access and extensions
– Variety of import and export options
Intuitive modeling tools
– Brush, comb, and cut hair
– Quickly define flow of fur on a surface with arrows
– Frizz, curl, clump, and braid hair procedurally
– Style hair by dragging control points
– Use mesh strips to generate hair
Feathers and foliage
– Procedural feathers with control over shape and rotation
– Blend multiple UV channels for advanced texturing
– Scatter control over materials and shaders
– Custom proxy mesh scattering over hair
– Propagation controls for growing hair on hair
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