Udemy Game Character Rigging for Beginners in Maya


Ready to start making your Own Chacarcter Animations for Games?

What you’ll learn
Learn about maya’s interface
Optimize and prepare your model to be riggred for games
Learn about joints an how to use them to Build a robust character’s skeleton ready to be animated in any game engine
Understand the difference between IK and FK systems
Organizing our 3d scene for best performance
Skinning our 3d character and each tool that will help in improving skin deformations
How to deform our game character using skinning
Learn all the tools and techniques that will improve skin deformations
How animation controls work
Establishing animation controls that will allow the character to be animated
Setup proper hierarchies for animation controls
Working with custom attributes
Adding more flexibility and features to a facial rig
Optimizing our Game character rig for game production
And so much more…

Requirements
No 3d animation or rigging skills required. You’ll learn everything from A to Z
Motivation to learn ?

https://anonymz.com/?https://www.udemy.com/course/game-character-rigging-for-beginners-in-maya/
 

 

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