Explore your most complex 3D production scenes ray traced in real-time. With Chaos Vantage, there are no time-consuming conversions. Simply drag and drop your complete V-Ray scene into Vantage and start exploring. There’s also a direct live link available from 3ds Max, so you can use it just like a viewport.
Chaos Vantage requires an NVIDIA RTX series GPU.
What’s New:
– Added support for Cosmos materials, including Triplanar mapping
– Added experimental support for importing additional file formats:
FBX, OBJ, 3DS, PLY, STL, TER, DAE, GLTF
(using Open Asset Import library)
– Added batch rendering UI
The Snapshot and Sequence dialogs are now united in a single Render dialog.
Render jobs can be started as before, but they can also be added to a queue.
– Added animation frame range setting to the render dialog
– Added remaining render time estimation
– Added non-zero default values for transform snapping
– Added new “Import” item to the menu – similar to what we do with drag-and-drop
– Optimized GPU memory usage: Light Cache is now several times smaller
– Optimized GPU memory usage: unused textures are unloaded from the GPU
– Fixed: light source textures now update in Live Link
– Fixed TexMulti not working with scenes from V-Ray 5 update 2
– Fixed crash when loading a new scene after a failed memory allocation
– Fixed renderer getting paused after loading a scene that imports additional assets
– Fixed “select all” behavior for hidden items in the object list
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