
Advance your rendering skills with this 6 in 1 course pack
What you’ll learn
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Get up and running with the V-Ray 5 rendering engine inside 3ds Max
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Lighting Analysis tool
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Viewport IPR
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Critical V-Ray concepts
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V-Ray Materials
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How to create in-camera effects
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Depth of field and motion blur
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How to easily add lifelike effects to your 3D models using FX tools such as VRayFur
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Streamlining material editor workflow
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Managing assets
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Referencing materials with XRefs
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Rendering the Physical Material
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Controlling highlights with Roughness
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Directing reflections and refractions
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Simulating translucency and scattering
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Building a shading network
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Combining and color correcting maps
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Baking maps with Render to Texture
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Procedural mapping
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Using relief maps: bump, normal, and displacement
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Physical lighting and gamma correction
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High dynamic range and exposure control
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Global illumination
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Exterior daylight
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Image-based lighting
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Advanced environment options
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Geometric backdrops and material emission
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Interior daylight
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Importing photometric data
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Studio lighting
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Spot light image projection
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Atmospheric effects
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Why you should use substances for texturing
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Adjusting your Substance workflow mode and settings
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Creating materials from photos with Bitmap2Material
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Working with texture maps from Substance Designer and Painter
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Exporting maps as EXR and PSD files
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Using the exported maps in V-Ray
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Using exposure compensation
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Using photometric lighting
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Adding sunlight
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Adjusting auxiliary lights
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Balancing lights
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Daytime rendering
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Compositing in Photoshop
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Nighttime lighting
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Night rendering and compositing
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Adding reflections and final touches
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Setting up environmental lighting
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Adding sunlight to a scene
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Creating lighting and reflection elements
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Compositing daytime scenes in Photoshop
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Lighting for night
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Rendering nighttime elements
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Compositing nighttime scenes in Photoshop
https://www.anonymz.com/?https://www.udemy.com/course/3ds-max-and-v-ray-advance-your-rendering-skills/
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